Google recently updated its free Web-based presentation software and now you can create embeddable PPTs. Here’s an example from Google.
Basically, this merges the embeddable functionality of YouTube with Google Docs. And basically, that’s insanely cool.
Even cooler are the opportunities created by embeddable PowerPoint presentations. For example, I was able to successfully embed a test PPT into the header element of a WebCT page. With a little formatting, it worked perfectly. This means I can now create slide-based presentations in PowerPoint — including image slideshows — then import them into Google Docs and embed the results in a handy viewer. Granted, this isn’t as fancy as Soundslides, but it’s a great “utilitarian” solution.
So here are the pros as I currently see them — this is subject to change after additional tinkering:
Any current, “normal” Powerpoint will work — I don’t think the embedded version can handle animation, but if a PPT is done in a straightforward way this should work fine. For example, the sample PPT I used had very simple animations, and while those didn’t carry over, the overall look was fine.
The “full” PPT is also available through Google Docs. Students can click to view the whole thing.
And now the cons:
Any PPT that’s embedded will also be publicly viewable. Faculty concerned with copyrighted material definitely shouldn’t use this. Question for the masses: Is there a way to limit public availability to certain groups or people? I know there’s a way to “share” Google spreadsheets and documents with certain people, but I imagine the embedded functionality is an all or nothing type thing.
PPTs will need to be designed with a smaller size in mind. The embedded window is only 410 x 342 and there’s no real way to tweak that (I tried to override the settings, but it didn’t do anything).
I’m trying to muster an ounce of enthusiasm over the Amazon Kindle, but eReaders just don’t do it for me. My geeky side was initially impressed with the Kindle’s wireless connectivity and tech specs (cue booming movie trailer voice … “imagine a device that holds 200 books, yet weighs only 10.3 ounces”), but then I remembered my fancy new iTouch can access the Internet.
Speaking of iPods … why is Amazon getting into the hardware business? Why not develop Kindle software and then team up with Apple for an iPod/iPhone/eBook super device? Most people — including students — already own enough gadgets, so why intentionally defy mobile freedom with a bulky device?
On the education side, Amazon could partner with textbook publishers to offer cheaper digital options while still maintaining good margins for all involved. An alternative to college bookstores and cringe-inducing prices could boost adoption of a Kindle-like system.
It’s taken me a long time to come to this conclusion. See, the thing is — DEEP BREATH — I’m a CSS tweaker. A big, fat, glossy-eyed stylesheet manipulator. A hack CSSer in every sense.
I can’t help myself. When I see line after line of divs and spans I have to edit … and edit … and edit some more.
I go in with the best intentions — a color swap or a font change — but these forays into CSS-land inevitably become borderline redesigns. Hmm, I wonder what happens if I change this border to dashed instead of solid? Now, what about a 1 x 150 gradient in the body background — would that work?
But here’s real kicker: my tweaking rarely leads to a good design. I’m the Sisyphus of CSS — cursed to an eterinity of hopeless edits.
Here’s your oxymoron for the day: “serious games.”
Brandeis and IBM are teaming for a “serious games” pilot program that aims to marry Generation Y’s video game fascination with practical business skills … like dealing with the IT department.
“The interactive, 3-D game [dubbed "Innov8"] has the look and feel of a video game, but corresponds with non game events such as business operations.”
This is one of those situations where I’d kill for an online demo (Blast those IT dudes with Responsibility Phasers! Find the mythical ROI Translator and woo the CFO!).
Kidding aside, I have a basic impression of how this program would work, but I wish I could experience it first-hand. If anyone has links to similar programs, please post them below.
The term “Poster Presentation” isn’t something I ran into in my previous career. I’m used to “multizone multimedia displays” and the occasional “synergistic brochureware for vertical portals.”
I don’t know what I was expecting out of my virgin poster presentation experience — maybe a really good poster? — but I was underwhelmed by the whole thing. The posters I encountered at a recent shall-not-be-named conference were all moderately informative, but I was taken aback by the liberal use of construction paper, chunky Crayola markers and CVS-brand posterboard. I think I saw glitter, too.
I’m not much of an aesthete, but c’mon now … construction paper? At a professional conference? Wouldn’t it be worth the effort to design the poster with a modicum of fancy-shmancy sheen? It doesn’t take much to whip something up in InDesign or Quark, and I have to imagine most schools and colleges have someone on-campus who knows a thing or two about printing.
Of course, all my ranting means my first poster presentation (release date: TBD) will be made of highly flammable glue that’ll ignite an epic conference hall fire. It’s karmically inevitable.
Wait. That’s not entirely true. I get what it is. I even have a basic understand of how it works. But the educational and entertainment value aren’t clear to me. (And don’t get me started on the so-called revenue potential … I’m trying my best to keep business discussions out of this blog).
Sure, it’s fun to fly around a pixel paradise bedecked in the fanciest threads Linden bucks can buy, but what is it that keeps regulars coming back? It certainly can’t be the interface — it’s basically VRML with more polygons — and I doubt it satisfies a primal urge to congregate. My own experiences in Second Life locales often feel like strolls through post-attack Caprica City.
So, what gives? What is it about Second Life that keeps people glued to virtual landscapes and digital identities?
More importantly — are there any legitimate educational goals that can be met through Second Life? I’m not trying to be a smart ass here. I truly want to know.